I have a bunch of RWin+X => Y mappings. I would like RAlt to be mapped to RWin so that RWin+X == RAlt+X. For example:
; RWin+J => Left
>#j::SendInput,{LEFT}
Which works fine, I can hold down RWin and press j and it would keep sending Left. Now let's add before that map the following:
RAlt::RWin
If I hold RAlt then press j, it would send a Left correctly, but if I keep holding RAlt and press j again, it would send a j and not Left. I would have to release RAlt and press it again.
Is there any way to fix that?