Hi I made game in LibGx and integrated Google play services for achievments and leaderboard I published the game all was good
Then I decided to integrate Admob
Now when I tried to sign In my app exits with this error also waiting for pause synchronization took too long; assuming deadlock and killing google play game services
somethis like this in logs
09-01 18:50:07.014: E/Volley(1005): [142] tm.a: Unexpected response code 403 for https://www.googleapis.com/games/v1/players/114331978856382749964?language=en_IN
09-01 18:50:07.065: W/GLSUser(672): GoogleAccountDataService.getToken()
09-01 18:50:07.088: D/IPCThreadState(1005): [DN #5] BR_CLEAR_DEATH_NOTIFICATION_DONE cookie 0x5c1e8808
09-01 18:50:07.098: I/SurfaceFlinger(124): [SurfaceFlinger] fps:66.609230,dur:1005.87,max:54.44,min:2.09
09-01 18:50:07.140: E/SignInIntentService(1005): Access Not Configured. Please use Google Developers Console to activate the API for your project.
09-01 18:50:07.140: E/SignInIntentService(1005): exe
09-01 18:50:07.140: E/SignInIntentService(1005): at eqe.a(SourceFile:146)
09-01 18:50:07.140: E/SignInIntentService(1005): at dvt.a(SourceFile:580)
09-01 18:50:07.140: E/SignInIntentService(1005): at dvt.a(SourceFile:561)
09-01 18:50:07.140: E/SignInIntentService(1005): at dug.a(SourceFile:850)
09-01 18:50:07.140: E/SignInIntentService(1005): at eyi.a(SourceFile:251)
09-01 18:50:07.140: E/SignInIntentService(1005): at com.google.android.gms.games.service.GamesSignInIntentService.onHandleIntent(SourceFile:390)
09-01 18:50:07.140: E/SignInIntentService(1005): at android.app.IntentService$ServiceHandler.handleMessage(IntentService.java:65)
09-01 18:50:07.140: E/SignInIntentService(1005): at android.os.Handler.dispatchMessage(Handler.java:99)
09-01 18:50:07.140: E/SignInIntentService(1005): at android.os.Looper.loop(Looper.java:153)
09-01 18:50:07.140: E/SignInIntentService(1005): at android.os.HandlerThread.run(HandlerThread.java:60)
does any here knw how to integrate admob and google play services in libgdx game together.