I have a problem that one of my JPanels doesn't update itself according to the window when its supposed too. I shall try and briefly explain whats happening. A list of characters is fed into an arraylist (named lookReply) from another class (this works as I've tested this) it then uses 2 iterations to assign each one to a coordinate in a square table made from JLabels. These JLabels are in the lookReplyGUIPanel JPanel. After a button is pressed new characters get loaded into the arraylist and it repeats itself. However the window does not show this update. I know they are getting fed into the JLabels through some tests but its just the updating of the window doesn't seem to be working. I am using invalidate, validate and repaint but it still doesn't work. Please see my code below for the parts needed.
The first method called - deals with the arraylist then calls the other method.
private void look()
{
//clear arrayList then add new lookReply to it
lookReply.clear();
while (HumanUser.lookReply==null)
{
}
for(int n = 0; n<HumanUser.lookReply.length(); n++)
{
lookReply.add(HumanUser.lookReply.charAt(n));
}
lookReply();
//UP TO HERE WORKS FINE
screen.invalidate();
screen.validate();
screen.repaint();
}
The method which deals with the JPanel in question.
/**
* Made up of several smaller JPanels each relate to 1 map position from the lookReply command.
*/
private JPanel lookReply()
{
JPanel lookReplyGUIPanel = new JPanel(new GridBagLayout());
GridBagConstraints c = new GridBagConstraints();
Border blackline = BorderFactory.createLineBorder(Color.black);
//Create a square table dependent on the radius of view.
//Then fill each cell with the block retrieved from the lookReply arrayList.
for(int y = lookReplyY; y>0; y--)
{
for(int x = lookReplyX; x>0; x--)
{wall...
//Then assign it to a variable which is used in the JLabel.
String item = null;
if (lookReply.size()!=0)
{
item = lookReply.get(x*y-1) + "";
}
//ADD TO CHECK WHAT EACH ITEM IS AND USE THE RELEVENT PICTURE
JLabel lookx = new JLabel(item);
int width = (2*screenHeight/(5*lookReplyX)-10);
lookx.setPreferredSize(new Dimension(width, width));
lookx.setBorder(blackline);
c.gridx = x;
c.gridy = y;
lookReplyGUIPanel.add(lookx, c);
}
}
return lookReplyGUIPanel;
}
Some more details of the overview of everything if this helps. The first method called adds all the JPanels to the JFrame in the correct position using gridBagConstraints. The JFrame is created outside a method so all other methods can see it. All help much appreciated and happy to provide more details if needed! thanks
Here is a simple compilable piece of code which demonstrates the same problem. Ignoring the fact the window has to be resized - every button click on button increments m by 1 and should update to display the lookReply method of a 5X5 table of m. However it does not.
import java.awt.GridBagConstraints;
import java.awt.GridBagLayout;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
public class temp
{
JFrame screen = new JFrame("temp");
int m = 1;
public static void main(String[] args)
{
temp g = new temp();
g.create();
}
private void create()
{
screen.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
screen.setLayout(new GridBagLayout());
GridBagConstraints c = new GridBagConstraints();
c.gridy = 0;
screen.add(lookReply(), c);
c.gridy = 1;
screen.add(button(), c);
screen.setVisible(true);
}
private JPanel lookReply()
{
JPanel lookReplyGUIPanel = new JPanel(new GridBagLayout());
GridBagConstraints c = new GridBagConstraints();
for(int y = 5; y>0; y--)
{
for(int x = 5; x>0; x--)
{
JLabel lookx = new JLabel((m + ""));
c.gridx = x;
c.gridy = y;
lookReplyGUIPanel.add(lookx, c);
}
}
screen.invalidate();
screen.validate();
screen.repaint();
return lookReplyGUIPanel;
}
private JPanel button()
{
JPanel button = new JPanel(new GridBagLayout());
GridBagConstraints c = new GridBagConstraints();
JButton b = new JButton("button");
b.setBorder(null);
c.gridx = 2;
c.gridy = 2;
button.add(b, c);
b.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
m++;
lookReply();
}
});
return button;
}
}