I was wondering if anyone knew of a reference for explicitly computing triangulations for small examples of 3-dimensional lens spaces (let's say excluding projective space and spheres). It needn't be minimal or anything like that: I'm looking for something to help my geometric intuition. In particular, I'd really love a picture of a triangulation using the bipyramid <--> lens space identification. Say, for example, a triangulation of L(3;1). I'm familiar with the usual CW-decomposition with a cell in every dimension, but I'd like a structure with finer granularity. If anyone has an intuitive way of constructing a triangulation in general, that would be even better!
Thanks so much!