The "game" in this video may be analyzed in terms of a limited form of nimber multiplication, specifically involving the nimbers $1,2,3$.
The rules of the game are as follows:
Start with disks (or hexagons in the video) of three different colors. Fill a base row of a triangular array with some permutation of $n$ disks.
This generates $n-1$ adjacent pairs. On top of each adjacent pair add a disk of the same color if the two disks below are identical, add a disk of the third color otherwise. Repeat this process for the next layer up until you reach one final disk at the top.
For certain values of the layer count $n$ the color of the top disk will depend only on the two other corners of the triangle; all the other disks in the base layer and all the intermediate layers cancel themselves out. The special layer counts are
$n=2,4,10,...; n\in\{3^k+1,k\in\mathbb{N}\}.$
We may analyze this in terms of nimber multiplication by rendering the colors as the nimbers $1,2,3$. With this rendering the placement rule is simply that the nimber product of any two horizontally adjacent disks with the one above is $1$, to wit
$1\otimes1\otimes1=2\otimes2\otimes2=3\otimes3\otimes3=1\otimes2\otimes3=1.$
Thus disks with colors $a$ and $b$ will be topped by a disk whose color corresponds to $a^{-1}b^{-1}$, where the product is understood to be the nimber product. For an $n$-layer array, the top disk will have a combined product of all the base disks raised to some powers; for instance with six layers the top disk carries the product
$a^{-1}b^{-5}c^{-10}d^{-10}e^{-5}f^{-1}$
where the disks are in order from $a$ to $f$ across the base row. The exponent will in general be $(-1)^{n-1}$ times the entry in Pascal's Triangle corresponding to the disk's position. The exponents always sum to $(-2)^{n-1}\equiv1\bmod 3$.
Since each nimber cubed is $1$, the product may be simplified by reducing each exponent to a residue $\in\{-1,0,1\}\bmod 3$. For the six-layer case above this gives
$a^{-1}bc^{-1}d^{-1}ef^{-1}$
whereas a product depending only on the corners would have been $a^{-1}f^{-1}$. Thus six layers is not a "special number". But for four layers we do properly get $a^{-1}d^{-1}$ as the intervening elements in Pascal's Triangle are multiples of $3$ ($1~\color{blue}{3~3}~1$). We see, given well-known properties of Pascal's Triangle, the "special numbers" correspond to $n-1$ being a power of $3$ as indicated in the video.