Use GetProcAddress() to load GetPackageFamilyName() dynamically at runtime, eg:
typedef LONG WINAPI (*LPFN_GPFN)(HANDLE, UINT32*, PWSTR);
bool bIsUWP = false;
LPFN_GPFN lpGetPackageFamilyName = (LPFN_GPFN) GetProcAddress(GetModuleHandle(TEXT("kernel32")), "GetPackageFamilyName");
if (lpGetPackageFamilyName)
{
UINT32 size = 0;
if (lpGetPackageFamilyName(GetCurrentProcess(), &size, NULL) == ERROR_INSUFFICIENT_BUFFER)
bIsUWP = true;
}
if (bIsUWP)
{
//...
}
else
{
//...
}
Alternatively, consider using one of the GetCurentPackage...() functions (GetCurrentPackageFamilyName(), GetCurrentPackageId(), GetCurrentPackageInfo(), etc) instead of using GetPackageFamilyName() with a HANDLE to the calling process.